After a final direction for the overall experience was decided, we moved back from high-fidelity prototypes to hand-drawn sketches and diagrams to quickly flesh out concepts and ideas. These sketches are early explorations into “World” and “Game” landing pages.
As part of the home landing grid, we created a comprehensive series of grid sizes and rules for content and media to ensure the site could continue to be updated and maintained across all phases of the experience.
Immersive landing pages were created for each of the “in-world” trailers released for the game. These trailers used pop culture set in the game's alternate universe, mirroring real world television shows, to fully flesh out their version of “Amerika.”